Football dashboard
2026 regular season so far.
This week at a glance
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Tap a name box and start typing to search every player at that position.
Matchups
Pick a game, then switch between the battle up front and the skill-position matchups.
Offensive line units
Defensive line units
How the edge works: each unit’s league ranks are averaged (pass protection uses sack rate allowed and pass EPA; pass rush uses sacks and QB hits; the run game uses yards per carry and rush EPA; the front uses tackles for loss and line tackles for loss). The gap between the two averages sets the level: Even under 4 rank spots, I (slight) 4 to 9, II (clear) 10 to 17, III (big) 18 or more. It’s a guide, not a prediction. Starters and alignments come from the latest nflverse depth chart, and defenses shift fronts every play, so “likely across from him” is the usual alignment, not a guarantee. Threat levels rank every starting front player by sacks, QB hits and tackles for loss per team game: Elite is top 10%, High top 25%, Solid top half. Individual blocking grades (ESPN block win rates, PFF) aren’t in this data, so linemen show penalties only (see them under Players, Offense, OL). Run defense allowed needs game-by-game data, so tackles for loss stands in for it.
Fantasy
Start/sit grades come from a simple, open formula, not a projection model: base points = 85% season average + 15% last 3 games (with about 4 games of last season mixed in early on), then multiplied by the matchup factor (what the opponent allows to that position after adjusting for schedule, divided by the league average). Grade A means the matchup factor is 1.15 or higher, B 1.05 to 1.15, C 0.95 to 1.05, D 0.85 to 0.95, F under 0.85. Only depth-chart starters on teams with an upcoming game are listed, and anyone Out or on IR is flagged. A guide, not a guarantee.
Betting
Not betting advice. NFL odds come from The Odds API across US sportsbooks; college lines from CollegeFootballData plus extra books on Fridays and Saturdays. Always check the price in your own app before betting. Projections: 85% season average plus 15% last 3 games, with about 4 games of last season mixed in early on, adjusted for what the opponent allows to his position (capped at -20% to +25%). Chance of going over comes from how each stat swings game to game, blended 50/50 with the sportsbooks’ fair odds. Anytime TD chance comes from usage (carries and targets). Samples are small; treat picks as places to look, not locks.
Real stats from nflverse (CC-BY 4.0), updated Nov 11, 2026 at 02:05 UTC. Lists include every player with a few touches or targets. A traded player’s stats count toward his most recent team, so team totals can be slightly off for teams with trades. Pass rate is approximate. Roster order is by 2026 usage, not an official depth chart. Pick a position to see its advanced stats. Rates for players with few touches swing wildly, so use the usage filter. The PPR, Half PPR and Standard buttons change the fantasy points per game column. Kicker points use 3, 4 or 5 per field goal by distance (under 40, 40 to 49, 50 plus), 1 per extra point and minus 1 per miss, and ignore that toggle. Your league may score differently. Defense: players appear if they recorded a tackle, sack or interception. IDP fantasy points use a common setup: solo tackle 1, assist 0.5, tackle for loss 1, sack 3, QB hit 0.5, interception 3, pass defended 1, forced fumble 3, fumble recovery 2, TD 6, safety 2. A defender’s games count only weeks he recorded a stat, so per-game rates run high for part-timers. S also includes the file’s generic DB label. Offensive linemen: this data only grades them by penalties; starting spots come from the latest depth chart, and starters with no flag show no games played. Punters aren’t included.